This game feels like moving a cross hair on a two dimensional field, instead of flying a ship through three dimensional space. And "wrong" is the only way to describe it. And because the axes are mapped totally wrong. What makes it even more annoying is that the buttons can be mapped, but the all important axes and their function can't. Besides that it makes the game ridiculous, I have no words to describe my utter contempt for the reviewers who write that this game has good controls.I mean really let them go and review barby dolls, because they obviously have the brain of a three year old girl. These IDIOTS managed to map the controls in such a way that you push the right the ship rolls left, and when you push left it rolls right. This always has been the rule till the morons who adapted the game for the Xbox got their hands on DarkStar One. Push the stick to the left it rolls to the left. You push the stick to the right your plane/ship rolls to the right. You see.from the Wright brothers to the Space Shuttle one thing in flying remained the same. BIG MISTAKE! The Xbox version of this game is done by amateurs who don't know anything a about flight/space sims, and that's why this version is crap that I will never play again. So much so that when I accidentally found a version for teh Xbox 360 I immediately bought it. BIG MISTAKE! The I loved DarkStar One on my PC. But be warned that this game is for those of us who want a 4X game so badly that we can't score it lower than 7.5. Overall the game fills a void that has been neglected on the console and that in itself makes this game worth 20 USD and a 7.5 review score in my book. The graphics are crisp and clean but to me they feel unnatural. Extermination has less to offer than exploitation. Exploitation is not worth discussing because of how little it brings to the game. There is no station management or player controlled solar systems. Expansion consists of opening new solar systems. When you enter a new system everything in it is listed in a Target List leaving little room for actual exploration. Exploration is comprised of entering new solar systems via your upgradable warp drives jump distance which is not only determined by money but mainly where you are in the storyline. ![]() It's a fairly shallow game that doesn't offer much customization, although there are plenty of upgrade components. Most people who enjoy 4X games, exploration, expansion, exploitation, and extermination will find this game lacking at the same time playable. Most people who enjoy 4X games, DarkStar One: Broken Alliance for the Xbox 360 is currently the only one of its kind as of Feb. DarkStar One: Broken Alliance for the Xbox 360 is currently the only one of its kind as of Feb.
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